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Released the Android App "Mamekoran!" Built with Unity

Released the Android App "Mamekoran!" Built with Unity

🌐 日本語で読む

The App Is Now Live

Google Play “Mamekoran!”

Androider Introduction Video

Tane-chan kindly introduced it for me.

Androider Detail Page

Tane-chan

http://idol.lecre.jp/

Featured by Appcasual!

Key Points

At its core it’s a running game, but since there are already tons of fun running games out there, I added swimming and jumping, and built it with a strong focus on the story.

The further you progress, the more the story unfolds. I crafted it so that you’ll find out things like “wait, that guy was actually…”.

It has laughs and tears too. Please give it a try (^-^)

Environment

  • Unity 4.6
  • MacOSX Yosemite 10.10.2
  • Sakura rental server (¥1,000/month) - LAMP stack built with Ansible.

5rocks (now tapjoy) - Client Side

  • An SDK for Unity is available
  • Real-time KPI measurement is possible. Includes remote push. Pricing is free or paid depending on the number of monthly Active Users.
  • As of May 28, 2015, now that it has become TapJoy there are some typos and such in the documentation, which is a bit concerning.

** fluentd + ElasticSearch + kibana for log analysis - Server Side

  • I introduced this to track things like item usage rates.

Points of Ingenuity

For the map, I use object pooling and generate it as the player advances, then return it to the pool once it goes off-camera. By making it efficient this way, I sped up transitions between scenes.

It Became an Androider Certified App

Released the Android App "Mamekoran!" Built with Unity

https://kenzo0107.github.io/en/2015/06/16/mamekorun-android-application-by-unity/

Author

Kenzo Tanaka

Posted on

2015-06-16

Licensed under